Games firm Coatsink Software has its finger on the button with expansion

A GAMES firm has expanded its team by three to help it deal with the growing number of projects in the pipeline.

A GAMES firm has expanded its team by three to help it deal with the growing number of projects in the pipeline.

Middlesbrough-based Coatsink Software was founded in 2010 by Tom Beardsmore together with technical director Paul Crabb through a fellowship at DigitalCity Innovation at Teesside University.

The pair have been based at the town’s DigitalCity’s Boho One ever since and have taken on the recruits to help them deal with the growing number of games they are developing for platforms that include iPhone, Android and iPad among others.

Laura-Kay Owens and Kathryn Davis are both game design graduates from Teesside University and have been taken on as quality assurance specialists.

Owens said: “I’m really happy to be working at Coatsink. It’s great to be surrounded by like-minded people.

“I’ve always wanted to get into computer game design so this is a great move, the philosophy behind the company is great and it feels like a really exciting place to work.”

Matthew Hubery, a programming graduate from Newcastle, is another new addition to the team.

Matt was recruited through assistance from Teesside University’s graduate employability scheme. Beardsmore said: “The most important thing for us when looking for a new team member is passion for video-games and the industry. It’s our experience that combining your hobby with your job leads to great things. With that in mind and the enthusiasm they showed, Kathryn, Laura and Matthew were clear choices. And they’ve quickly proven themselves.”

Mark Elliott, chief executive officer of DigitalCity Business said: “Coatsink Software is creating an excellent name for itself in the gaming industry. Coatsink is another example of a great digital business that is thriving at DigitalCity and I’m sure its success is set to continue.”



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